An ART-120 and CMPM-120 Final Project

Product of Convo Studios

Lead Programmer - Jose Velarde-Ruiz
Lead Sound Designer/ Secondary Programmer - Tomas Hickman
Lead Artist/ Tertiary Programmer - Jonathan Hung


Players navigate a social interaction through the metaphor of lockpicking in an effort to “fit in” amongst their peers. They have a few seconds to memorize the symbols of the pins before the lock is covered and the level begins. The other conversationalist states what order they want to pins to be pressed in, and the player must press them in that order, remembering where each one is. If they press an incorrect pin, the last correctly-pressed pin falls down again. They are racing against the clock, and its urgency leads to excitement and tension.

StatusReleased
PlatformsHTML5
AuthorsJJHung, Tomasque, joavelar
GenrePuzzle
Made withPhaser
Tags2D, Singleplayer
Average sessionA few minutes
InputsKeyboard

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